Capsule Review: KUUKIYOMI 2: Consider It More! - New Era
More Japanese politeness WarioWare.
A rapid-fire microgame anthology. Nearly identical to its predecessor, gameplay consists of being shown a social situation and having a few seconds to figure out what’s going on and react correctly using limited controls to maximize social harmony.
It’s almost exactly the same game with a fresh batch of one hundred new scenarios. While many of the new ones were just as amusing as what had come before, it seems that needing to come with that many situations meant reaching a bit further into Japan-specific cultural territory. I found myself at a loss more often than in the first game, reducing my ability to enjoy it - though it’s also hard to disentangle this from the fact that the novelty had simply worn off somewhat.
As a result, newcomers should definitely start with the first KUUKIYOMI and proceed to this one only if they specifically want more scenarios to go through. Either way, there’s not likely to be much replay value.
I Stopped Playing When: I played through the hundred-scenario normal mode.
Two Stars: Meh. The game has some merit - it probably held my attention for at least an hour or I came back to it for more than one play session. But there wasn't enough draw for me to stick with it for the long haul.