Capsule Review: 10,000,000
A match-3 game with endless runner and RPG elements - obstacles and enemies must be overcome by matching the right kinds of tiles, and other tiles grant resources that can be used to purchase upgrades between runs. The game’s best moments are when everything flows smoothly - you’re chaining tile matches, blasting through obstacles, and racking up huge point bonuses. But even when things stop flowing, it’s not frustrating - that’s your chance to spend those resources and make the next run that much better. Notably, 10,000,000 has an actual ending - rather than trying to hook the player for as long as possible until the gameplay becomes dull and the player drifts off, as other games of this sort often do, 10,000,000 lasts just the right length of time to be satisfying throughout.
I Stopped Playing When: I completed a playthrough by getting 10,000,000 points. You can keep going, but I found the match-3 gameplay less engaging when there was no longer anything to buy between runs and no larger goal to work toward.
Three Stars: Good. I liked the game enough to finish it (or just play it a bunch, for games that don't end). I recommend it to most genre fans.