Reviews
Reviews of the games I play, aiming to quickly encapsulate the game’s essence and quirks. Most games have an audience; my goal is for the review to make it clear to you whether you are part of a game’s audience (whether or not I am).
A moody dialog-heavy 2D platformer with a relatable story and fiddly physics.
A competent but brief rhythm game with an electronica soundtrack - much of which must be unlocked first.
A simple and relaxing color-sorting toy.
A mysterious game of choice and consequence with multiple endings but a lot of interface friction.
A short and mostly-chill game that plays a bit like an inverted Katamari Damacy and feels a bit like Untitled Goose Game.
A challenging and polished action RPG and puzzle platformer with a well-told story of friendship.
A low-pressure life sim with more customization than the series has ever had but with design constraints that are still likely to stress out completionists.
An action RPG with strong premise and solid combat whose story never really gels.
A fairly standard visual novel with a slightly pornographic match-3 minigame.
A playfully dark point-and-click-style adventure.