Capsule Review: Type:Rider
A 2D platformer where you play as two dots rolling and jumping through themed levels learning about typography in different eras. It’s a cute idea with visuals and music that make for strong atmosphere and the early levels feel like an interactive museum exhibit. There’s some interesting history to be learned, but it’s rather poorly integrated as periodic walls of text that you have to pause the gameplay to read (and that have some errors that appear to be artifacts of the translation from French). Unfortunately the relaxed educational atmosphere is significantly damaged by later levels upping the difficulty by adding in a lot of instant-death hazards and turning the game into a precision platformer which is a poor fit for the floaty controls, unpredictable physics, and rolling motion of the player character. This makes the latter half of the game a lot more frustrating than it needs to be and it feels like they lost sight of the game’s purpose.
I Stopped Playing When: I finished the game.
Two Stars: Meh. The game has some merit - it probably held my attention for at least an hour or I came back to it for more than one play session. But there wasn't enough draw for me to stick with it for the long haul.