An interactive horror movie starring a group of teens who think it’s a great idea to return to a remote mountain cabin on the anniversary of the night an ill-advised prank led to two of their friends disappearing and presumably dying in the nearby woods. What could go wrong?
The player controls each teen in turn through conversation, exploration, and action sequences. Similar to Quantic Dream games, there are dialog options, choices made by performing actions in the world, and contextual controls meant to resemble the character’s actions - but the controls stick to a handful of defined idioms (the most clever and nerve-wracking of which is holding the controller completely still when the character is trying to hide) which makes the prompts easier to parse but leaves them feeling a bit more like traditional QTEs.
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