Reviews

Reviews of the games I play, aiming to quickly encapsulate the game’s essence and quirks. Most games have an audience; my goal is for the review to make it clear to you whether you are part of a game’s audience (whether or not I am).

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Capsule Review: Gunslugs 2

A procedurally-generated 2D pixel-art run-and-gun shooter very much like its predecessor. Run to the right, pick up weapon powerups and shoot enemy soldiers, use crates for cover and try not to take too much damage yourself. Blow up a few enemy beacons and get to the chopper to clear the stage and fight a boss at the end of every set of stages before moving on to the next level with a different setting and tougher foes.

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Capsule Review: Gunslugs

A procedurally-generated 2D pixel-art run-and-gun shooter. Run to the right, pick up weapon powerups and shoot enemy soldiers, use crates for cover and try not to take too much damage yourself. Blow up a few enemy beacons and get to the chopper to clear the stage and fight a boss at the end of every set of stages before moving on to the next level with a different setting and tougher foes.

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Capsule Review: Snipperclips

A cooperative puzzle game where each player controls a shape that can ‘snip’ and thus modify the shape of other characters and sometimes parts of the environment. Players must cooperate to create the shapes necessary to solve puzzles such as making scoops to pick up and carry objects or gears to rotate mechanisms.

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Capsule Review: Disorient On The Murder Express

A proof-of-concept born from a game jam. You play a washed-up detective on board a train with a few colorful characters, one of whom is shortly murdered. After inspecting the crime scene and available clues, you gather the suspects to solve the mystery. Here’s where the game’s unique mechanic comes into play - by clicking any two pieces of evidence (including the murder victim and each suspect) your character will explain their logical connection.

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Capsule Review: Hell Girls

A match-3 game with a lightweight RPG framework. Combat is accomplished through match-3 gameplay, and in betwen battles you spend money and experience to improve your stats and occasionally get new abilities. You play as one of three elemental maidens who have different stat allocations and slightly different special moves, fighting a series of monsters who attack in varying ways - one enemy puts bombs on the board that deal heavy damage if not destroyed before their countdown runs out, while another poisons several tiles that each deal light damage every turn they are not cleared.

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Capsule Review: Theatrhythm Final Fantasy

A rhythm game tribute to the long-running Final Fantasy series. There are songs and characters from every mainline numbered title from the original Final Fantasy to then-recent Final Fantasy XIII. Songs are grouped into a few different kinds of levels depending on the nature of the music - battle music has you fighting a series of monsters, event music plays over cutscenes, and field music has you journeying through the game world.

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Capsule Review: ABZÛ

An exploration game roughly in the vein of Flower or Journey. Play as a diver swimming through underwater caverns and submerged ruins. There’s no dialog and gameplay consists mostly of navigating a beautiful environment against an emotive soundtrack. The star of the show is the sea life - hundreds of real-world species of fish, turtles, whales, and more lovingly rendered with up to several thousand individual creatures on screen at any given time.

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