Reviews
Reviews of the games I play, aiming to quickly encapsulate the game’s essence and quirks. Most games have an audience; my goal is for the review to make it clear to you whether you are part of a game’s audience (whether or not I am).
A moody dialog-heavy 2D platformer with a relatable story and fiddly physics.
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A competent but brief rhythm game with an electronica soundtrack - much of which must be unlocked first.
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A simple and relaxing color-sorting toy.
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A mysterious game of choice and consequence with multiple endings but a lot of interface friction.
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A short and mostly-chill game that plays a bit like an inverted Katamari Damacy and feels a bit like Untitled Goose Game.
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A challenging and polished action RPG and puzzle platformer with a well-told story of friendship.
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A low-pressure life sim with more customization than the series has ever had but with design constraints that are still likely to stress out completionists.
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An action RPG with strong premise and solid combat whose story never really gels.
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A fairly standard visual novel with a slightly pornographic match-3 minigame.
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A playfully dark point-and-click-style adventure.
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