Reviews
Reviews of the games I play, aiming to quickly encapsulate the game’s essence and quirks. Most games have an audience; my goal is for the review to make it clear to you whether you are part of a game’s audience (whether or not I am).
A short roguelike with great atmosphere and game feel for its tactical twin-stick shooter combat.
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A beautiful combo-based brawler, though the constant threat of losing money to death may frustrate some players.
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A short and forgiving detective game that could serve well as an introduction to the genre.
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A game of progression with a little too much friction to be relaxing and which doesn't give the player enough information to make plans for that progression.
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A short and simple platformer with an enjoyable 'inking' mechanic that will hopefully be put to better use in a more-substantive followup.
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An evocative and moody atmosphere and some interesting personality tests, wrapped in a half-hearted story and not really enhanced by the idle/clicker gameplay.
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A basically-solid New Zealand-themed Zelda-like, but a bit too simple for its own good.
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A solid and enjoyable 3D platformer, though with underdeveloped elements bolted on that damage the experience somewhat.
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Approachable twin-stick shooter action with varied weapon types and an upgrade system that can be a lot of fun for a while, but with no real story or other source of long-term appeal.
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A simple and relaxing casual puzzle game providing a continual series of little 'aha' moments.
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