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Kirby's Adventure is coming to the Switch NES...

Kirby’s Adventure is coming to the Switch NES thingy! I have been waiting for this since the Switch NES thingy was announced. So this also seems like a good time to muse briefly on why it’s still my favorite Kirby game: the Copy Abilities.

Back in Kirby’s Adventure, each enemy would literally give Kirby one ability. This meant that they were situational, easy to remember, activated with a dedicated button, and you’d learn to use them well. It was exciting to run into new enemies doing things you hadn’t seen before, because it meant you’d get a brand-new ability to experiment with.

In modern Kirby titles, it’s more like each enemy gives Kirby a form with several abilities activated various ways, making them harder to learn and remember (even the pause screen explanations now take up multiple pages). They’re also less distinctive, as there’s a ton of mechanical overlap between ability sets. It never really feels like it matters which ability set you have, so finding new enemy types isn’t exciting.

It’s less about playing with different tools, learning which are good for which situations, and learning to use them well - it’s more about just grabbing any old enemy to power up, and at best picking your favorite flavor of ability set. And I find I get bored with that pretty quickly.