Newest Dev Blog Posts

Postmortem: Detectivania

SPOILER WARNING

This post contains structural and mechanical spoilers for Detectivania. The game is about half an hour long and you can play it right in your browser.

Project Goals

  1. Learn Twine. I ended up using Twine 2.2.1 and Harlowe 2.1.0.
  2. Publish on Itch.io. I set up a profile and published Detectivania there as well as here.

Game Concept

Since this is my first game, I chose an idea that seemed relatively simple - what I termed the “conversational Metroidvania.”

Welcome to the Pixel Poppers Dev Blog

I’ve been writing about games for a long time, but only as a consumer and not a creator. I’ve decided it’s time to get my hands dirty and actually make some games myself. I’m going to start out with a year-long series of projects. Each one will be a small but complete playable game based around one of the game concept ideas I’ve jotted down in my notebook over the years.