Fixing Your Game's Perceived Slowness with Elevators

Shared Link | Wednesday, December 20, 2017
Fixing Your Game's Perceived Slowness with ElevatorsLink preview image

Spending months on optimization only to realize your game still feels slow can be pretty demoralizing. Try as you might, eventually you’ll reach a point where the technical solutions are simply too expensive to justify. What do you do then? Your game still feels slow and players won’t

Site iconKongregate Developers — Jan 9, 2018 at 12:50 PM

Clever application of real-world user psychology lessons to game design - and a reminder that what people complain about is not usually the true problem, and what they ask for is not usually the best solution.

Tags: Shared Link, TOPIC: Psychology

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