The Not so Secrets to Success in the Game Industry

Shared Link | Sunday, December 13, 2020
The Not so Secrets to Success in the Game IndustryLink preview image

The game market continues to change and grow, and for today, I want to slow things down and talk about the three things that any developer needs to have to give their game the best chance at success.

Site iconGame Developer — December 9, 2020

With so many quality games coming out all the time, the bar for success has raised considerably from where it used to be. It’s harder than ever to get and keep the attention of players, especially for indie developers. Here, Josh Bycer puts together a list of what he sees as the minimum requirements in game feel, presentation, and marketing for a game to succeed in the modern landscape.

Tags: Shared Link, CREATOR: Josh Bycer, TOPIC: Marketing

Shared Links

⇐ PREV: Spiders Are a Popular Video Game Monster. They're Also an Accessibility Problem ⇒ NEXT: Mass market, mystery boxes and metric-driven design: The legacy of FarmVille

All Posts

⇐ PREV: Spiders Are a Popular Video Game Monster. They're Also an Accessibility Problem ⇒ NEXT: Super Dodgeball Beats
Back to Top

Search Pixel Poppers

About/FAQ

First time here? Lost or confused? Got any questions? Start here!

Related Posts

  • [SHARED LINK] Understanding Pain Points in Game Design
  • [SHARED LINK] How to find your Anchors – How To Market A Game
  • [SHARED LINK] The Golden Rule of Game Promotion: No One Cares About Your Game
  • [SHARED LINK] How Steam works against small games – How To Market A Game
  • [SHARED LINK] Residual Play Artifacts

Top Tags

  • Review (362)
  • Thought (335)
  • Shared Link (132)
  • TOPIC: Consumer Experience (77)
  • Article (61)
  • TOPIC: Difficulty (56)
  • Video (49)
  • PLAYLIST: CAPSULE REVIEWS (39)
  • TOPIC: Storytelling (34)
  • GAME: Animal Crossing: New Horizons (27)
  • TOPIC: Marketing (24)
  • TOPIC: Preservation (20)
  • TOPIC: Authorial Intent (19)
  • TOPIC: Psychology (19)
  • GAME: Dragon Quest Builders 2 (14)
  • TOPIC: Completionism (13)
  • TOPIC: Player Choice (13)
  • TOPIC: Learning (12)
  • Extra Content (11)
  • GAME: Bubsy: Paws on Fire! (10)
All Tags

Newest Posts

  • [THOUGHT] My Top Games of 2025
  • [THOUGHT] Incremental Progress
  • [REVIEW] Wanderstop
  • [REVIEW] Haven
  • [REVIEW] DC's Justice League: Cosmic Chaos
All Posts

© 2026 Pixel Poppers. All rights reserved. Site powered by Hugo. Comments powered by HashOver. Search powered by Lunr.