Shared Link | Friday, April 27, 2018

Naughty Dog and Nonlinearity

Naughty Dog and Nonlinearity Link preview image

A look at the history of Naughty Dog's Action Adventure games and their different approaches to non-linear gameplay. Support: https://www.patreon.com/thegami...

Site iconYouTube

Charlie Cade takes a look at how Naughty Dog’s approach to linearity has changed over the years, examining the tradeoffs made in each of its major franchises. To me, the most interesting point is that nonlinearity enables riskier design, as a frustrating moment is much more likely to cost you a player if the player can’t try doing something else for a while.

Tags: Shared Link, Video, CREATOR: Charlie Cade, SERIES: Crash Bandicoot, SERIES: Jak & Daxter, SERIES: Uncharted, GAME: The Last of Us

⇐ PREVIOUS LINK: Failing to Fail: The Spiderweb Software Way ⇒ NEXT LINK: How Undertale Helped Me Grieve

Search Pixel Poppers

About/FAQ

First time here? Lost or confused? Got any questions? Start here!

Related Content

  • [SHARED LINK] Hareraiser (The Worst Game Ever) - Stuart Ashen - Norwich Gaming Festival 2017
  • [SHARED LINK] Building Games That Can Be Understood at a Glance
  • [SHARED LINK] Detroit: Become Human - The Review (2018) [No Spoilers]
  • [SHARED LINK] Nintendo Labo and Theories of Edutainment
  • [SHARED LINK] Failing to Fail: The Spiderweb Software Way

Top Tags

  • Review (357)
  • Thought (333)
  • Shared Link (132)
  • TOPIC: Consumer Experience (77)
  • Article (61)
  • TOPIC: Difficulty (56)
  • Video (49)
  • PLAYLIST: CAPSULE REVIEWS (39)
  • TOPIC: Storytelling (34)
  • GAME: Animal Crossing: New Horizons (27)
  • TOPIC: Marketing (24)
  • TOPIC: Preservation (20)
  • TOPIC: Authorial Intent (19)
  • TOPIC: Psychology (19)
  • GAME: Dragon Quest Builders 2 (14)
  • TOPIC: Completionism (13)
  • TOPIC: Player Choice (13)
  • TOPIC: Learning (12)
  • GAME: Bubsy: Paws on Fire! (10)
  • GAME: World of Warcraft (10)
All Tags

Newest Posts

  • [ANNOUNCEMENT] Dan Yums
  • [THOUGHT] My Top Games of 2024
  • [THOUGHT] The Platform is the Playstyle: Going the Distance
  • [REVIEW] Cat Quest III
  • [REVIEW] Dungeons of Hinterberg
All Posts

© 2025 Pixel Poppers. All rights reserved. Site powered by Hugo. Comments powered by HashOver. Search powered by Lunr.