Why Device 6 dev Simogo is taking a break from mobile games
It seems like a big deal for the studio, and a significant bellwether for mobile game devs, so Gamasutra quickly talks with Simogo cofounder Simon Flesser to find out more about the decision.
I’ve been annoyed for a while at Apple’s attitude toward games preservation - it’s interesting to get the perspective of a successful but small mobile game developer on the topic. (Spoiler: They aren’t happy with it either.)