The Four Basics of Open World Storytelling

Shared Link | Thursday, April 5, 2018
The Four Basics of Open World StorytellingLink preview image

Open worlds and sandboxes are big, scary places for narrative designers. Whatever your mechanics may be, and however your tale is told, adhering to these four basic but essential mantras will help players better engage with and understand your story.

Site iconGame Developer — April 1, 2018

A clear and actionable rundown of the most important rules to live by for story design in open world games.

Tags: Shared Link, TOPIC: Storytelling

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