The time I tried to ruin Halo 2

Shared Link | Saturday, August 3, 2019
The time I tried to ruin Halo 2Link preview image

A former Microsoft user researcher writes about how you can’t always trust the data in front of you

Site iconPolygon — Jul 2, 2019 at 6:00 AM

John Hopson, former Microsoft user experience researcher, tells a story from the development of Halo 2. I’d love to get more insights like this into how UX research has shaped game design and what lessons have been learned from it.

This particular case is a reminder that people are often incorrect about what they’ll enjoy, but also and more pointedly a reminder that it’s easy to misconstrue your own data. Research telling you that users expect to dislike a design choice doesn’t tell you that they actually will dislike it. It’s important to design user tests carefully and understand what they actually teach you, lest you confidently lead yourself astray.

Tags: Shared Link, GAME: Halo 2

Shared Links

⇐ PREV: Brendan Greene: "It's crazy, the hate I receive. I just have to ignore it" ⇒ NEXT: Achievement Design 101

All Posts

⇐ PREV: Dragon Quest Heroes II ⇒ NEXT: Achievement Design 101
Back to Top

Search Pixel Poppers

About/FAQ

First time here? Lost or confused? Got any questions? Start here!

Related Posts

  • [SHARED LINK] Halo 2 Changed The Way I Look At Games
  • [SHARED LINK] Why Players Blame Skill-Based Matchmaking for Losing in Call of Duty
  • [SHARED LINK] Emotional Context In Decision Design
  • [SHARED LINK] What Breath Of The Wild Is Like For Someone Who Doesn't Play Games
  • [SHARED LINK] "Winning and measuring engagement is no longer enough"

Top Tags

  • Review (362)
  • Thought (335)
  • Shared Link (132)
  • TOPIC: Consumer Experience (77)
  • Article (61)
  • TOPIC: Difficulty (56)
  • Video (49)
  • PLAYLIST: CAPSULE REVIEWS (39)
  • TOPIC: Storytelling (34)
  • GAME: Animal Crossing: New Horizons (27)
  • TOPIC: Marketing (24)
  • TOPIC: Preservation (20)
  • TOPIC: Authorial Intent (19)
  • TOPIC: Psychology (19)
  • GAME: Dragon Quest Builders 2 (14)
  • TOPIC: Completionism (13)
  • TOPIC: Player Choice (13)
  • TOPIC: Learning (12)
  • Extra Content (11)
  • GAME: Bubsy: Paws on Fire! (10)
All Tags

Newest Posts

  • [THOUGHT] My Top Games of 2025
  • [THOUGHT] Incremental Progress
  • [REVIEW] Wanderstop
  • [REVIEW] Haven
  • [REVIEW] DC's Justice League: Cosmic Chaos
All Posts

© 2026 Pixel Poppers. All rights reserved. Site powered by Hugo. Comments powered by HashOver. Search powered by Lunr.