An auto-running platformer with a simple but deep control scheme where you collect coins, avoid obstacles, and defeat enemies. It has three modes - World Tour, a series of designed levels with replayability through multiple sets of challenging coins to collect, Toad Rally, which remixes the World Tour levels and tasks you with outperforming an AI ghost to earn Toads for your kingdom, and Kingdom Builder, where you use your accumulated coins and Toads to expand and customize your kingdom. World Tour is a lot of fun, with well-designed levels that are satisfying to master (though giving the player a limited number of lives bubbles seems like unnecessary punishment given the levels also have time limits already). Kingdom Builder can also be a good time if you enjoy that sort of customization, and can otherwise be mostly ignored. Toad Rally is the most problematic with several design decisions that increase its frustration (you don’t know ahead of time how well you have to do to win, you are fined Toads for losing, etc.), which is unfortunate since it seems to be where the game wants you to spend most of your time. Overall, it’s an easy recommendation if you like platformers.
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