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Capsule Review: Digital: A Love Story

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A game played by visiting BBSs and exchanging messages in an alternate 1988. The player interacts with the desktop of a fictional computer and progresses by clicking icons and buttons, reading lots of text, and typing in passwords and phone numbers.

As a story-telling method, the interface is a mixed bag. It’s atmospheric and immersive, but the limitations of the in-game UI can become tedious as there are a lot of numbers and passwords to find and manually type in. The story is linear, but it’s not always obvious what needs to be done next which can make the player feel more involved but may also prompt them to simply visit all available BBSs which feels rote.

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Capsule Review: Elite Beat Agents

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A rhythm game in which you play along with pop music by tapping, dragging, and spinning on-screen targets at the right time. It is essentially an Americanized version of the Osu! Tatakae! Ouendan games by the same developer released in Japan.

The titular agents are essentially a government agency of cheerleaders - when someone has a personal crisis and calls on the agents for help, they show up and dance to motivate the person to succeed. As you play the song, you’re shown both the agents’ dance moves as well as the progress of the person they’re helping. Each song has a few checkpoints where the person will succeed or fail based on the player’s performance leading to a few different possible endings for each song. Befitting the absurdity of the premise, most songs’ stories are humorously over the top.

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Capsule Review: Dynasty Warriors 8

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A Musou game based on the setting, events, and cast of Romance of the Three Kingdoms. The main story mode is split into campaigns that focus respectively on the Shu, Wu, Wei, and Jin factions, plus a handful of other scenarios grouped as Other. None of the factions are really “good guys” or “bad guys” - they just have conflicting goals. Each perspective is presented sympathetically, though everyone resorts to underhanded tactics at least once and though they all say they want to unite the land and end the age of chaos and fighting, they all do this by fighting more and creating more chaos.

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Capsule Review: Danganronpa V3: Killing Harmony

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The third mainline Danganronpa game with the same structure as its two predecessors - a visual novel in which you investigate murders and then solve them in courtroom sequences. Sixteen high-potential high schoolers are once again held prisoner in an unusual school by recurring mascot villain Monokuma and forced to play the killing game, in which the only way to escape is to murder a classmate and not be voted the culprit at the trial. While it’s marketed as being a new story, make no mistake - this is a sequel and you are highly encouraged to play the prior mainline games first.

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Capsule Review: Borderlands 2

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A darkly comic FPS with experience- and loot-based RPG progression. Level up by shooting a variety of enemies with a variety of guns, collect drops and loot containers for currency, ammo, and mostly-trash-but-sometimes-better-than-what-you-have equipment, rinse and repeat. There are a few character classes available, all starting with the same basic abilities but having different special moves and skill trees that allow for distinct builds as you level up.

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Capsule Review: Gauntlet: Slayer Edition

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A co-op dungeon crawl with hack-and-slash action for up to four players featuring surprisingly deep class design. The four classic heroes (plus a new one available as DLC) each play quite differently - the aggressive Warrior wades into groups of enemies and mows them down, the vigilant Valkyrie positions herself and her shield to prevent damage, the nimble Elf dodges attacks and picks off valuable targets from afar, and the versatile Wizard has a spell for every situation. Each class has its own playstyle that naturally leads to a particular combat role - my personal favorite is the Wizard who must read a situation, figure out which spell to use, and recall the correct button/element combination to invoke it. Sufficient mastery over your spellbook allows you to handle just about anything while feeling like a total badass.

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Capsule Review: Gauntlet Dark Legacy

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A co-op dungeon crawl with hack-and-slash action for up to four players and a surprising amount of scale and complexity. There are many stages to brawl and shoot your way through using a mixture of attacks and combos, an extended leveling system for becoming more powerful, and tons of hidden and not-so-hidden items with varying effects. There are a number of playable characters with unique looks and animations, though movesets are basically the same and characters mostly differ by stat allocation.

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Capsule Review: A Hat in Time

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A 3D platformer with varied gameplay and a lot of collecting. The structure is roughly hub-and-spokes with a handful of areas each containing several levels. The main collectible (“time pieces”) unlocks new areas at a brisk pace (the final boss is unlocked at 25 out of 40 time pieces). Side collectibles include yarn (which allows for the creation of new hats with new abilities), a currency called “pons” (which can be spent on badges that enhance or modify your abilities in various ways), and new skins and color schemes for the hats and the player character.

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