The first of three games using a puzzle system somewhere between Minesweeper and Picross. Puzzles are presented on a hex grid with numeric clues that allow the player to deduce which cells must be colored in and which must be blanked out. The clues are a mix of Picross-like ones giving information about the cells in a row or column and Minesweeper-like ones giving information about the cells near another cell, but in both cases there’s some extra variation and complexity mixed in.
A game featuring a modified three-dimensional variant of Picross. Instead of a grid made of squares to selectively fill in to reveal an image, the player is presented with a rectangular prism made of cubes to selectively chip away to reveal an object. The clues work differently as well - not every row or column has clues, and the ones that do have a single number indicating how many cubes should be left in that row or column.
A Color Picross game. The pictures are more interesting than in standard Picross, but at least in this case some puzzles feature colors that are very similar and difficult to tell apart, which is needlessly frustrating. It’s also not always easy to paint the right blocks with your finger on a phone’s touchscreen, which is probably why the puzzles are kept so small.
A downloadable Picross game for the 3DS themed on and structured as a Pokémon RPG. Catch Pokémon by solving puzzles to reveal their images and then use their various abilities when fighting more Pokémon solving more puzzles. The standard assist features are available here as Pokémon abilities instead, generally themed by type - for example, water Pokémon tend to have “Blue Force”, which is the ?
A downloadable Picross game for the 3DS themed on The Legend of Zelda: Twilight Princess. There are 45 puzzles that can be played as standard Picross or Mega Picross puzzles (with the order changed so you don’t know which is coming next when you redo the puzzles in the other mode) plus one Micross puzzle.
The third in a series of budget-priced downloadable Picross games for the 3DS.
There are 130 standard Picross puzzles up to 15x15 in size. Unfortunately, you can’t choose between Normal and Free rule sets; the puzzles are divided into ones that must be played Normal and ones that must be played Free.
The second in a series of budget-priced downloadable Picross games for the 3DS.
There are 150 standard Picross puzzles up to 15x15 in size. Unfortunately, you can’t choose between Normal and Free rule sets; the puzzles are divided into ones that must be played Normal and ones that must be played Free.
The first in a series of budget-priced downloadable Picross games for the 3DS.
There are 150 standard Picross puzzles up to 15x15 in size. Unfortunately, you can’t choose between Normal and Free rule sets; the puzzles are divided into ones that must be played Normal and ones that must be played Free.
One of the first Picross video games. There are 192 puzzles played with Normal rules, giving time penalties for mistakes made. After completing these, a further 64 puzzles are available in “Time Trial” mode, which follows Free rules but also randomizes the order of the puzzles. The only assist available is Hint Roulette, which unfortunately can’t be disabled completely - if you don’t want it, you have to say “no” to it (which is not the default option) every time you start a puzzle (outside of Time Trial).
A text-based idle game where you play as a paperclip maximizer. Click to create paperclips, then buy upgrades to increase your ability to create paperclips, and go on from there - like many of the best idle games, there are a number of phases each with their own focus and surprises.