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In western RPGs, you kill Satan (malevolent power-hungry beast). In JRPGs, you kill God (incomprehensible timeless superbeing).

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Blizzard and the Two-Level Deception

Recently we discussed Blizzard’s announcement that they are saddling Diablo III with terrible DRM, which they say isn’t DRM, but which everyone knows is DRM. I mentioned that there was much to be said about the contemporaneous announcements of a real-money auction house and a ban on modding. Well, the time for that is now.

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Blizzard and the Terrible, Horrible, No Good, Very Bad DRM

You may have heard that there’s been a bit of a kerfuffle recently in response to some news about Diablo III. I’ll walk you through it - but first, we need to talk about Ubisoft.

On July 28, Ubisoft reported that they consider their constant connection DRM scheme to be a “success.” This despite the uproar and backlash caused by the scheme, the fact that it was immediately cracked, the clear demonstration of the system’s flaws when denial of service attacks locked out paying customers and left pirates unaffected, and Ubisoft’s eventual scaling back of the DRM to a once-per-run validation. Their reasoning?

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Iceman says when he was a lad, ARGs were called “scavenger hunts.” Also that the Potato Sack thing is like being in a guild in a metagame.

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This has bugged me for a while - why is there no Pokemon MMO? I can’t think of a single franchise more perfectly suited to the format.

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