Posts by Tag / GAME: BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien (3)

Rhythm and Readability: Why Bubsy: Paws on Fire! is the Best Bit.Trip Runner

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Rhythm Games are For Flow

Why do people play rhythm games?

I don’t speak for everyone, but based on the comments I could find online, I think a lot of people share my reason: Rhythm games let us lose ourselves in music, and that feels good.

Musicians will tell you: when things are going well, making music puts you in a euphoric state of complete absorption. You are no longer aware of your own self as a separate entity; you’re one with the music. An anonymous composer put it this way:

“You are in an ecstatic state to such a point that you feel as though you almost don’t exist. I have experienced this time and again. My hand seems devoid of myself, and I have nothing to do with what is happening. I just sit there watching it in a state of awe and wonderment. And [the music] just flows out of itself.”

This quote was provided by Mihaly Csikszentmihalyi in his TED talk on “flow”. Flow is a popular term in games analysis, but in case you haven’t come across it before, here’s a brief summary: “flow” is a term coined and popularized by Csikszentmihalyi to refer to a particular mental and emotional state of being “in the zone”. It’s a form of focus that allows for continual high-level performance without conscious thought. Researchers studying this state in musicians have described it as “effortless attention.”

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Capsule Review: BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien

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A rhythm platformer like its predecessor. Your character runs automatically, you avoid obstacles and collect gold by jumping, sliding, kicking or blocking at the right time, and your actions affect the music. It expands on the original in several ways - the game is much prettier and has a bunch of characters and skins to unlock, there are more levels and many of them have branching paths, and most importantly there are now optional mid-level checkpoints. This greatly mitigates the frustration of restarting a longer level because of a single mistake near the end, while still allowing players the option of the original hardcore challenge. There are a few misfires - for example, a new post-level “bonus chance” mechanic that makes pursuing 100% completion much more tedious than it needs to be - but overall it’s a bigger and better BIT.TRIP RUNNER, and still a great way to zen out as long as your reflexes are up to it and you can groove on chiptunes.

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