Capsule Review: Stories: The Path of Destinies
An action RPG with a branching story and time travel gimmick. As dashing swordsman (well, swordsfox) Reynardo, attempt to lead the Rebellion to victory against the once-benevolent-but-now-mad Emperor. Make four plot-forking choices and fight through waves of imperial raven soldiers to accomplish your objectives - maybe you’re saving an old friend who’s in trouble with the Empire and claims to have a brilliant scheme for winning the war, or maybe you’re working to unearth a legendary superweapon that could instantly turn the tide of battle. The choices create twenty-four different stories, though some are quite similar. Each story ends in failure, but can reveal one of four truths before sending you back in time to the first decision point. Once you have all four truths, new options become available that allow you to use what you know to finally achieve success.
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