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So if you start Xenoblade Chronicles: Definitive...

So if you start Xenoblade Chronicles: Definitive Edition on a Switch where you also have a save file for Xenoblade Chronicles 2, you get an optional bonus: you can start the game with 100,000 G.

This kind of reward has always confused me. It’s not, like, a Rex outfit for Shulk or something, which is a pattern I’ve seen in other games that makes sense to me - a cosmetic reward that’s a nice touch for the people who can get it. Instead, it’s just a big pile of currency - which means this is a balance question.

Positioning the extra money as a reward implies they think the game is better if you start with it - in which case, why don’t you start with it by default? Or even if this is a case where some players would probably enjoy it and others wouldn’t, then why only give that choice to people who have already played a sequel to this game?

One way or another, I feel like the game has been (very slightly) worsened for one group or another in order to enable a reward that potentially has significant effects for early-game balance and pacing. I feel like the intentions here were probably good, but the results are just kind of weird.