Game Design Dirty Little Secrets – GD Keys

Shared Link | Saturday, July 11, 2020
Game Design Dirty Little Secrets – GD KeysLink preview image

Three years ago, the designer Jennifer Scheurle started a very interesting Twitter thread on “brilliant mechanics in games that are hidden from the player to get across a certain feeling“. In this thread, she invited designers to share the design secrets they have used, which should not be seen by the players in order to trigger specific behaviors, feelings, or reactions while experiencing their games.

Site icongdkeys.com — May 5, 2020

Many games deliberately mislead players in subtle ways to create a better experience. This write-up takes a close look at several examples and discusses why they work. Some key takeaways are (1) the perception of fairness is more important than actual fairness (2) fail states break flow.

Tags: Shared Link, TOPIC: Difficulty, CREATOR: GDKeys

Shared Links

⇐ PREV: The chicanery of Penguin Cretins ⇒ NEXT: What makes a good RPG dungeon?

All Posts

⇐ PREV: Animal Crossing Isn’t For Everybody ⇒ NEXT: What makes a good RPG dungeon?
Back to Top

Search Pixel Poppers

About/FAQ

First time here? Lost or confused? Got any questions? Start here!

Related Posts

  • [SHARED LINK] The modders creating accessibility modes for notoriously difficult games
  • [SHARED LINK] What Minecraft Is Like For Someone Who Doesn't Play Games
  • [SHARED LINK] Mario but I'm Blindfolded
  • [SHARED LINK] A Story of Boxes, and How Players Can’t Think Outside of It – GD Keys
  • [SHARED LINK] What Breath Of The Wild Is Like For Someone Who Doesn't Play Games

Top Tags

  • Review (362)
  • Thought (335)
  • Shared Link (132)
  • TOPIC: Consumer Experience (77)
  • Article (61)
  • TOPIC: Difficulty (56)
  • Video (49)
  • PLAYLIST: CAPSULE REVIEWS (39)
  • TOPIC: Storytelling (34)
  • GAME: Animal Crossing: New Horizons (27)
  • TOPIC: Marketing (24)
  • TOPIC: Preservation (20)
  • TOPIC: Authorial Intent (19)
  • TOPIC: Psychology (19)
  • GAME: Dragon Quest Builders 2 (14)
  • TOPIC: Completionism (13)
  • TOPIC: Player Choice (13)
  • TOPIC: Learning (12)
  • Extra Content (11)
  • GAME: Bubsy: Paws on Fire! (10)
All Tags

Newest Posts

  • [THOUGHT] My Top Games of 2025
  • [THOUGHT] Incremental Progress
  • [REVIEW] Wanderstop
  • [REVIEW] Haven
  • [REVIEW] DC's Justice League: Cosmic Chaos
All Posts

© 2026 Pixel Poppers. All rights reserved. Site powered by Hugo. Comments powered by HashOver. Search powered by Lunr.