The modders creating accessibility modes for notoriously difficult games

Shared Link | Sunday, April 26, 2020
The modders creating accessibility modes for notoriously difficult gamesLink preview image

Some games, like Cuphead, don't come with many difficulty options. What happens when modders make their own? We interviewed some to find out.

Site iconRock Paper Shotgun — April 1, 2020

When developers don’t add enough accessibility options to their games, modders can come to the rescue.

This provides an object lesson in one of many reasons why “git gud” is a terrible response to people who want easy modes or other accommodations - as seen in this writeup, the presence of such accommodations is exactly what allows many players to git gud when they otherwise couldn’t.

It’s also worth pointing out that this is only possible when modding is possible - and thus, things that take control away from gamers (such as cloud-based games) are a genuine threat to accessibility.

Tags: Shared Link, TOPIC: Authorial Intent, TOPIC: Accessibility, TOPIC: Cheats, TOPIC: Difficulty, GAME: Cuphead, GAME: Celeste, GAME: Kingdom Come: Deliverance, GAME: Sekiro: Shadows Die Twice

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