Shared Link | Sunday, April 26, 2020

The modders creating accessibility modes for notoriously difficult games

The modders creating accessibility modes for notoriously difficult games Link preview image

Some games, like Cuphead, don't come with many difficulty options. What happens when modders make their own? We interviewed some to find out.

Site iconRock Paper Shotgun — April 1, 2020

When developers don’t add enough accessibility options to their games, modders can come to the rescue.

This provides an object lesson in one of many reasons why “git gud” is a terrible response to people who want easy modes or other accommodations - as seen in this writeup, the presence of such accommodations is exactly what allows many players to git gud when they otherwise couldn’t.

It’s also worth pointing out that this is only possible when modding is possible - and thus, things that take control away from gamers (such as cloud-based games) are a genuine threat to accessibility.

Tags: Shared Link, TOPIC: Authorial Intent, TOPIC: Accessibility, TOPIC: Cheats, TOPIC: Difficulty, GAME: Cuphead, GAME: Celeste, GAME: Kingdom Come: Deliverance, GAME: Sekiro: Shadows Die Twice

⇐ PREVIOUS LINK: The Game That Inspired Minecraft, But Never Made a Penny ⇒ NEXT LINK: How Playtesting Improved Moving Out, Out on PS4 Tomorrow

Search Pixel Poppers

About/FAQ

First time here? Lost or confused? Got any questions? Start here!

Related Content

  • [ARTICLE] The Designer is Dead: Five Reasons to Go Beyond Intended Experiences
  • [THOUGHT] Assist Mode is great; I’d like a Forgive Mode too.
  • [THOUGHT] Climbing the Mountain Because It's... Wait, Where Is It Again?
  • [SHARED LINK] On Dark Souls and Easy Modes
  • [SHARED LINK] Spiders Are a Popular Video Game Monster. They're Also an Accessibility Problem

Top Tags

  • Review (352)
  • Thought (310)
  • Shared Link (130)
  • TOPIC: Consumer Experience (74)
  • Article (61)
  • TOPIC: Difficulty (54)
  • Video (38)
  • TOPIC: Storytelling (33)
  • GAME: Animal Crossing: New Horizons (27)
  • TOPIC: Marketing (23)
  • TOPIC: Authorial Intent (19)
  • TOPIC: Psychology (19)
  • TOPIC: Preservation (18)
  • GAME: Dragon Quest Builders 2 (14)
  • TOPIC: Completionism (13)
  • TOPIC: Player Choice (13)
  • TOPIC: Learning (12)
  • GAME: Bubsy: Paws on Fire! (10)
  • GAME: World of Warcraft (10)
  • TOPIC: Accessibility (9)
All Tags

Newest Posts

  • [SHARED LINK] Consoles and Competition
  • [SHARED LINK] Mario but I'm Blindfolded
  • [THOUGHT] My Top Five Games of 2022
  • [REVIEW] Shadows Over Loathing
  • [REVIEW] Vampire Survivors
All Posts

© 2023 Pixel Poppers. All rights reserved. Site powered by Hugo. Comments powered by HashOver. Search powered by Lunr.