Shared Link | Wednesday, February 21, 2018

Q&A: Translating the humor & tone of Yakuza games for the West

Q&A: Translating the humor & tone of Yakuza games for the West Link preview image

"The humor of a Yakuza game is a fine line to walk," says localization producer Scott Strichart in this in-depth chat about localization, the Yakuza games, and the ins and outs of Japanese humor.

Site iconGame Developer — February 5, 2018

A look at the challenges of localizing the Yakuza series of games for the West and the strategies Atlus has developed to overcome them (in particular working with both editors and translators together). I was intrigued by how important it is to have editors with strong understanding of the characters.

Tags: Shared Link, TOPIC: Localization, TOPIC: Storytelling, SERIES: Yakuza

⇐ PREVIOUS LINK: Sequelitis - YouTube ⇒ NEXT LINK: The Untold History of EA's Long (and Rich) Pay-2-Win Love Affair

Search Pixel Poppers

About/FAQ

First time here? Lost or confused? Got any questions? Start here!

Related Content

  • [SHARED LINK] The Four Basics of Open World Storytelling
  • [SHARED LINK] Why I loved “Edith Finch”
  • [SHARED LINK] Gamasutra - Postmortem: Indigo Prophecy
  • [SHARED LINK] Sam Barlow's guide to making narrative games
  • [SHARED LINK] The Design Philosophy Of Battletech 2

Top Tags

  • Review (357)
  • Thought (333)
  • Shared Link (132)
  • TOPIC: Consumer Experience (77)
  • Article (61)
  • TOPIC: Difficulty (56)
  • Video (49)
  • PLAYLIST: CAPSULE REVIEWS (39)
  • TOPIC: Storytelling (34)
  • GAME: Animal Crossing: New Horizons (27)
  • TOPIC: Marketing (24)
  • TOPIC: Preservation (20)
  • TOPIC: Authorial Intent (19)
  • TOPIC: Psychology (19)
  • GAME: Dragon Quest Builders 2 (14)
  • TOPIC: Completionism (13)
  • TOPIC: Player Choice (13)
  • TOPIC: Learning (12)
  • GAME: Bubsy: Paws on Fire! (10)
  • GAME: World of Warcraft (10)
All Tags

Newest Posts

  • [ANNOUNCEMENT] Dan Yums
  • [THOUGHT] My Top Games of 2024
  • [THOUGHT] The Platform is the Playstyle: Going the Distance
  • [REVIEW] Cat Quest III
  • [REVIEW] Dungeons of Hinterberg
All Posts

© 2025 Pixel Poppers. All rights reserved. Site powered by Hugo. Comments powered by HashOver. Search powered by Lunr.