How Playtesting Improved Moving Out, Out on PS4 Tomorrow

Shared Link | Saturday, May 2, 2020
How Playtesting Improved Moving Out, Out on PS4 TomorrowLink preview image

How the dev team incorporated feedback to change the game for the better.

Site iconPlayStation.Blog — Apr 27, 2020 at 7:12 AM

I love stories of how games improve through playtesting. This look at Moving Out features a few interesting lessons, including dialog changes to make sure players go in with the right expectations (the line about insurance), a mechanic that was added because players expected it to be there (the co-op throw), art changes to improve readability and player communication (color-coding rooms), and the introduction of an Assist Mode to increase accessibility and “help more people enjoy the game”.

Tags: Shared Link, TOPIC: Accessibility, GAME: Moving Out

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⇐ PREV: The modders creating accessibility modes for notoriously difficult games ⇒ NEXT: Cheating Lets You Experience the Best Parts of a Game More Often - Escapist Magazine

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