Group Report: Coziness in Games: An Exploration of Safety, Softness, and Satisfied Needs
Coziness is a common aesthetic in popular games such as Animal Crossing or Stardew Valley, yet it is rarely discussed within design circles. Our group of designers did a deep dive to understand: What is ‘Cozy’? How do we make our games more cozy?
An in-depth and wide-ranging look at coziness in games - what its value is and how you encourage it. As a fan of cozy games, I found myself nodding vigorously at many parts of it.