The argument for simpler games, in an industry obsessed with complexity
Our industry is obsessed with complexity, with brutal consequences in employee wellbeing and product quality. It's time to start talking about this unhealthy obsession.
Andreas Papathanasis calls for recognition of the fact that in game design, simple isn’t bad and complex isn’t good. Thoughtlessly chasing complexity in game design makes games less legible, less accessible, and less approachable while increasing development cost.