What Works And Why: Juicy maths in Slay The Spire
Slay the Spire lets you stack abilities and buffs without fiddly maths, and it feels good.
Tom Francis takes a look at Slay the Spire, pointing out that because it’s a roguelike and individual games don’t last that long, bonuses and abilities can safely make huge differences rather than tiny incremental ones. The results are a lot easier for players to conceptualize and can make things much more fun. (And as Shamus Young has pointed out there are implications for QA as well.)