Posts by Tag / GAME: Fahrenheit (3)

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Capsule Review: Fahrenheit

A genre-defying supernatural thriller that has you playing as a handful of characters investigating a murder mystery from different sides. Controls are nontraditional and designed to immerse the player in the game’s world and the characters' emotions, and the player’s actions result in bends and branches in the game’s story.

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Play Me A Story, Part Two: What Makes A Metanarrative?

Part One is here.

Whether you’re watching a DVD or playing a video game, you have control over the progression of the experience. You may hold a remote or you may hold a controller, but the action on the screen will start, stop, pause, and continue, in response to the buttons you press.

The fundamental difference is the degree of choice you hold. With a movie, you can only choose whether to proceed. With a game, you choose how to proceed. Even subtle or trivial decisions, such as on what path to move your character, or which weapon to use on enemies, or where to position the camera, engage you in the creation of your own experience.

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