Posts by Tag / GAME: River City Girls (2)

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River City Girls’ Boss Fights Punish the Player for Learning

I’ve started playing River City Girls and I mostly like it, but there are some really strange decisions around boss fights that came close to ruining the game for me.

The fights themselves are basically fine (at least the first two, which are all I’ve seen so far). You go up against a powerful enemy with unique attack patterns. They have a lot of health and they hit very hard, so you need to figure out their pattern and the best way to apply your own tools to get in sustained damage while avoiding nearly all of their attacks. They also change their patterns and become more dangerous twice - once when you’ve depleted a third of their health, and then again when you’ve depleted a second third.

It’s really not feasible to predict their patterns and vulnerabilities in advance - at least, I wasn’t able to. They have their own telegraphs but they can usually whip out attacks very quickly and you just have to learn through experience what their attacks are and what their areas of effect are. In short - I’d expect even very skilled players to die a couple of times in the course of learning each new boss.

If I’m correct, then dying to a boss isn’t necessarily a failure. It’s just part of the learning process. If that’s the case, then it’s bizarre how heavily punished it is.

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