A brief and fairly pointless first person game where you play the last ten minutes or so in the life of a deeply and cartoonishly disturbed person. You can piece together the rough outline of what’s going on through environmental clues and then decide whether it ends with a suicide or a murder suicide, but there’s so little context that the game doesn’t really seem to be saying anything - it’s just putting you in a disturbing situation for the sake of doing so, and not a particularly realistic one.