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Oh, right. Signal fires.

I mentioned I really like how Dragon Quest Builders 2 has you bring systems back to your home base and use them there. After the island that teaches you to make defensive traps, I got really excited to design my own trap gauntlet for the enemies attacking my home base. I came up with a layout I was sure would be much more effective than anything the story had set up previously, and the NPCs were cheering me on, reminding me of all the traps I had at my disposal and telling me to just use a bunch of them in whatever design I thought best.

Unfortunately, they don’t remind of you the signal fires that create rally points for your soldiers. Those came very early in the previous chapter and I had completely forgotten about them. And without them, the trap gauntlet is completely useless because your people will just charge right through it themselves as soon as they see the enemy and engage with them out past it and none of the traps will even get triggered.

Just one little reminder line of dialog would have gone a very long way. I still won the fight, but it took far longer than it should have and I didn’t get to see my trap gauntlet in action.