Posts by Tag / GAME: Q.U.B.E. 2 (2)


Q.U.B.E. 2 and Binary Ending Choices

After how much I loved Q.U.B.E: Director’s Cut, it was a foregone conclusion that I’d be playing Q.U.B.E. 2 - even though my favorite thing about Q:DC was the story and Q.U.B.E. 2 did not have the same writer. I expected to be disappointed, but had to give it a chance anyway.

When I played it, I was unsurprised to find that most aspects of the game are polished and improved over its predecessor, but the story is (unsurprisingly) worse. I wrote an overall review but I also want to talk about something it does structurally. It’s something a lot of games do, but Q.U.B.E. 2 serves as a sterling example of how badly it can go. I’ll avoid plot details, but structural spoilers follow.


Capsule Review: Q.U.B.E. 2

A first-person physics-based puzzle game in which you manipulate designated cubes in the environment to create platforms, barriers, springboards, and more in order to solve a series of puzzle rooms. In many ways, it’s an expanded and refined followup to Q.U.B.E: Director's Cut, though not all the changes are improvements. Where Q.