CrossCode's Assist Mode
I claimed that CrossCode’s skill tests can block off its story. It is worth noting that the developers did try to prevent this. Like Celeste, CrossCode has an Assist Mode. As the developers explained:
“We have created CrossCode with a certain idea in mind, as a certain experience, defined by us. However, if players do not enjoy this experience, the Assist Mode gives them the option to adjust the experience for them for whatever reason. We are not here to judge anyones skills or feelings and if someone wants a different experience, that is absolutely fine for us. We are not dictating a certain experience although we’d love everyone to play the game as we designed it. But love means that at some point to let go as well. And who are we to forbid players to enjoy certain parts just because they dislike (or can’t complete) other parts?”
I applaud this sentiment (as should not be surprising to anyone who’s read my posts) and want to encourage every game that blocks content with skill challenges to include Assist Modes. And frankly the one in CrossCode helps a lot and is the reason I’m still playing the game at all. I don’t want to come across as attacking it at all - but it’s clear that it was added after the fact and I’m confused by a few things about it.