Thoughts

Quick, short, often niche posts about games. Sometimes they are brief looks at concepts in art, design, culture, and psychology. Other times they are reactions to specific news items or just something silly that came to mind.

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Game designers: If your game ever says “Unsaved data will be lost” you are doing it wrong. ESPECIALLY if there is no explicit save system.

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In western RPGs, you kill Satan (malevolent power-hungry beast). In JRPGs, you kill God (incomprehensible timeless superbeing).

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Iceman says when he was a lad, ARGs were called “scavenger hunts.” Also that the Potato Sack thing is like being in a guild in a metagame.