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Remember when Assassin’s Creed was about making you feel like an assassin?
0 CommentsQuick, short, often niche posts about games. Sometimes they are brief looks at concepts in art, design, culture, and psychology. Other times they are reactions to specific news items or just something silly that came to mind.
Remember when Assassin’s Creed was about making you feel like an assassin?
0 CommentsMy favorite loyalty missions are still the ones in Chrono Trigger.
0 CommentsThe Internet Archive is amazing. Here’s the first videogame I remember playing, right in your browser: https://archive.org/details/atari_2600_frogs_and_flies_-_frogs_n_flies_1982_m_network_david_rolfe_-_intv_mt56
0 CommentsBest part of walking by noisy construction is knowing no one can hear me hum the Final Fantasy battle theme to myself.
0 CommentsBetween Gamefly, PS Plus, and Steam sales I’ve failed to resist, I really never need to buy a game ever again. And yet I know I will.
0 CommentsIt’s unsettling that Sony won E3 simply by announcing a console that is still capable of what every other console to date is capable of.
0 CommentsThis is just a reminder that Bionic Commando 2009 had a ‘shut up’ button for skipping repeated boss chatter:
0 CommentsI don’t want a new console generation! I’m not done with this one.
0 CommentsGame designers: If your game ever says “Unsaved data will be lost” you are doing it wrong. ESPECIALLY if there is no explicit save system.
0 CommentsToo often lately: Beat awesome game. Feel good about game. Play more. Give up in disgust on poorly-designed trophies. Feel bad about game.
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