Sideways compatibility
There’s something deliciously ironic (if slightly tragic) about the fact that the Xbox Series S can play PS2 games when no PlayStation console since the first-gen PS3 has been able to do so.
It’s my new favorite piece of evidence that if you’re concerned about artistic and cultural preservation in media generally and games particularly, you basically can’t look to the rights holders. You have to look to the people commonly thought of as pirates.
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